How do you choose the best image size for your monitor?
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The screen size is one of the most important choices you make when you purchase a computer screen. A screen that is too small is difficult to read and offers little screen space, but a screen that is too large may not fit on your desk. That is why you want to choose a screen size that suits your needs perfectly.
- Screen size: from inches to cm
- 22 inches: for small desks and business use
- 24 inches: for general and business use
- 27 inches: for PC gaming, movies, and design
- 32 inches: for console gaming, movies, and design
- 34 inches (Ultrawide): for gaming, movies, and business use
- 49 inches (Super Ultrawide): for professional designers and gamers
Screen size: from inches to cm
The screen size of a monitor is expressed in inches. Screen size is the distance between the bottom right corner and the top left corner of the screen. Inches are an American unit of measurement and equal 2.54 centimeters. For the sake of convenience, we mention the number of centimeters for each inch size.
22 inches: for small desks and business use
A 22-inch monitor measures 56cm, so it's fairly small. This makes it mainly suitable for a student house or for business use. You don't always need a large size for reading and typing texts, using the internet, and working in Excel. A 22-inch monitor fits on a small desk, but is also very suitable for a dual monitor setup with 2 screens. This allows you to double the screen space, without the monitors taking up too much space on your desk.
24 inches: for general and business use
A 24-inch monitor is a fairly average size and measures 61 cm diagonally. As it offers just a little more screen space, this size is also very popular for simple tasks like surfing the internet, text processing, or working in spreadsheets. Full HD (1080p) still remains quite sharp on monitors of this size. Because they're not too large, you can easily put them in a setup with two screens. You can also game properly on a 24-inch monitor, but a bit bigger one is nicer.
27 inches: for PC gaming, movies, and design
The most common size for a monitor is 27 inches. The 69cm diameter gives you a lot of screen space, especially if you sit right behind it at your desk. This makes 27 inches very suitable for gaming, graphic design, and photo of video editing. Thanks to the larger size, you're more immersed in your game or movie. It's best to choose a sharp 27-inch 1440p monitor, also know as QHD, or a 27-inch 4K monitor. Due to the larger size, Full HD can appear blurry. Keep in mind that a 27-inch PC screen takes up quite a bit of space.
32 inches: for console gaming, movies, and design
A 32-inch monitor measures 81cm diagonally and is a large screen for entertainment enthusiasts. These monitors are very large when you're close by, so they're suitable for gaming and watching movies and series from a distance. If you still want to get completely absorbed in your Photoshop project from up close, make sure you choose a 32-inch 4K monitor or 1440p monitor so the image remains sharp. A 32-inch monitor does take up a lot of space on your desk or cabinet.
34 inches (ultrawide): for gaming, movies, and business use
All the above monitors have an aspect ratio of 16:9. This is the standard aspect ratio for monitors and TVs, in which the screen is slightly more wide than high. An ultrawide monitor has an aspect ratio of 21:9. The screen is about the same height as a 24-inch screen with an aspect ratio of 16:9, but is a lot wider. This provides 30% more screen space, so you can place multiple windows side by side, play games in ultrawide mode, or watch movies without black borders.
49 inches (Super Ultrawide): for professional designers and gamers
A 32:9 monitor is suitable for photo and video editing in multiple windows or for super ultrawide gaming. An Ultrawide screen is slightly wider than a 'regular' screen, but a Super Ultrawide screen is no less than twice as large. The 32:9 aspect ratio makes it feel like you have two screens, but without an annoying bezel in the middle. The extra screen space won't hurt either for busy analysts, programmers, or developers.